Pick a Bear to level, a Wolf for groups, and match your PvP pet to the enemy

Blizzard has not published a recommended pet list.

The picks below are our take, worked out from Blizzard notes and Wowhead Forever data.

We did not play-test any numbers.

We judged four things, starting with the level a family gets its unique ability.

We also weighed whether the effect fits the job, and its cooldown and Focus cost.

The last test was how easy the pet is to feed.

Hunters can use Tame Beast from level 10.

JobTame firstWhy (our take)Alternative
Leveling and soloBearHits several enemies, eats almost anythingBoar: Charge from the start
Dungeon groupsWolfRaises party melee attack powerCarrion Bird: lowers nearby enemy melee attack power
RaidsWolf or TallstriderWolf for melee-heavy groups, Tallstrider for armor reductionProvisional: no raid data yet
PvPCrocolisk, Bat or Bird of PreyHealing cut, cast slow or disarm, by opponentSpider or Hyena for roots and slows

Bear Swipe is learned from level 12 and hits 3 nearby enemies on a 5-second cooldown.

Bears eat 6 food types: meat, fish, cheese, bread, fungus and fruit.

Boar Charge has a required level of 1, so it works as soon as you tame one.

In groups, Wolf Furious Howl raises party melee attack power for 1 minute.

It reaches party members within 15 yards.

In PvP, pick by opponent: Crocolisk Dismember cuts healing by 25%.

Bat Sonic Blast slows casts by 30%.

Bird of Prey Mine! is a 3-second disarm.

No pet does everything, and we did not build an attack speed ranking.

Basis: Wowhead Forever data (client shown as 1.60.1, build 69876).

That database is stamped November 7, 2026.

We checked it and Blizzard posts on November 9, 2026.

Where data and an official article disagree, the official article wins.

The November 10 pet tuning had not landed on November 9

As of our November 9 check, the pet tanking stat change was still pending.

A November 6 forum post covers Hunter pets and Warlock Voidwalkers.

It says they are not as durable as tanks as Blizzard wants.

The goal is effectiveness close to Classic Era.

A stat adjustment is planned in a Tuesday, November 10 hotfix.

That post gives no numbers.

The November 6 hotfix list has no Hunter pet entry.

Its pet entries are Warlock-only.

They add Voidwalker base health and fix abilities benefiting too much from Command.

One November 2 line gives pets 2 Health per Master's Stamina (was 7.5).

That line sits under Warlock.

The Hunter section of those notes has no pet health change.

Orc Command raises Hunter and Warlock pet damage by 5% (October 26 notes).

The November 2 notes also cover innate attack speed passives.

Untraining a pet should no longer remove them.

The October 15 notes set Dismember to 25% less healing for 6 seconds.

Its cooldown is now 15 seconds.

Sonic Blast became a 30% cast slow for 20 seconds with a 60-second cooldown.

Mine! became a 3-second disarm with a 90-second cooldown.

Furious Howl attack power was cut by 40% in the September 24 beta notes.

Those September 24 notes also stop Tame Beast on beasts above the Hunter's level.

The November 2 notes plan no big tuning changes before raids open next month.

Bugs and serious outliers are the exception.

Attack speed and family stat bonuses: what we could and could not confirm

Family health, armor and damage modifiers are unconfirmed.

Wowhead Forever lists 17 families with the same value of 5 for damage, armor and health.

That number cannot separate one family from another, so we left it out of the table.

Forever has pet passives named Faster Attack I to VII.

They raise attack speed by 17%, 25%, 33%, 43%, 54%, 67% and 100%.

The Wowhead NPC data we could read does not show which beast carries which tier.

So we list no attack speed for individual rare beasts.

Respawn times are not in the data either, so we do not give them.

The claim that pets deal the same damage per second at any attack speed is unconfirmed.

Neither Blizzard posts nor game data back it up.

The opposite claim, that faster pets always win, is equally unconfirmed.

Third-party guide Conquest Capped (checked November 9, 2026) calls this disputed.

It also says Blizzard has not commented.

Before taming, use Beast Lore at level 24.

It shows a target's damage, health, armor, resistances and diet.

Its tooltip text does not list attack speed.

All 18 pet families compared: unique abilities and diets

Forever has 18 pet families, and each has one ability of its own.

Fox is the new family, and the old Owl family is now called Bird of Prey.

Wowhead Forever's family list shows only 17 families and leaves out Fox.

That leaves Fox diet and tameable beasts unconfirmed.

Family (Bite / Claw)Unique ability (req. level)DietStrengths, drawbacks, best use (our take)
WolfBiteFurious Howl (10)MeatStrong melee group support; limited when solo
CatBite, ClawProwl (30)Meat, fishGood opener; unique ability comes late
SpiderBiteWeb (12)MeatRoot for PvP; little data on leveling damage
BearBite, ClawSwipe (12)6 typesOur solo pick; Swipe damage itself is small
BoarBiteCharge (1)6 typesEasy solo start; short root
CrocoliskBiteDismember (12)Meat, fishHealer pressure; effect is shorter than its cooldown
Carrion BirdBite, ClawDemoralizing Screech (8)Meat, fishGroup alternative; only weakens enemies in melee range
CrabClawPinch (12)Fish, bread, fungus, fruitSlows; narrow use
GorillaBiteThunderstomp (30)Fungus, fruitArea damage; unique ability comes late
RaptorBite, ClawSavage Rend (12)MeatSingle-target bleed; long cooldown
TallstriderBiteDust Cloud (12)Cheese, fungus, fruitArmor reduction; raid stacking unconfirmed
ScorpidClawScorpid Poison (8)MeatStacking damage over time; needs time on target
TurtleBiteShell Shield (20)Fish, fungus, fruit, raw fishEmergency survival; long cooldown
BatBiteSonic Blast (12)Fungus, fruitCaster pressure; high Focus cost
HyenaBiteTendon Rip (12)Meat, fruitChase and slow; long cooldown
Bird of PreyClawMine! (10)MeatMelee disarm; long cooldown
Wind SerpentBiteLightning Breath (1)Fish, cheese, breadAttacks from range; high Focus cost
FoxWhich one unconfirmedTrickster's Dance (20)UnconfirmedDodge boost; tame location unconfirmed

Unique abilities are from Blizzard's September 30 Class Deep Dive and Wowhead Forever data; diets are from Wowhead Forever family pages.

Trickster's Dance needs level 20 and lasts 12 seconds.

It gives 50% more dodge and 30% less time between attacks.

Charge and Lightning Breath have a required level of 1.

Demoralizing Screech and Scorpid Poison need level 8.

Furious Howl and Mine! need level 10.

Sonic Blast, Swipe, Pinch and Dismember need level 12.

Tendon Rip, Savage Rend, Web and Dust Cloud need level 12 too.

Shell Shield needs level 20.

Prowl and Thunderstomp need level 30.

A Cat or Gorilla tamed before level 30 fights without its unique ability.

Every family can learn Bite or Claw, sometimes both (Class Deep Dive).

The data confirms which one for 17 families only; for Fox it is unconfirmed.

Among those 17, Bears, Cats, Raptors and Carrion Birds learn both.

Every family can also learn Dive or Dash (Class Deep Dive).

In the data, Carrion Birds, Bats, Birds of Prey and Wind Serpents use Dive.

The other 13 of the 17 families use Dash.

Which one Foxes get is unconfirmed.

For those 17 families, both start at level 30, except Bat Dive, which starts at level 40.

Bears and Boars eat all 6 food types: meat, fish, cheese, bread, fungus and fruit.

Turtles eat fish, fungus and fruit, plus raw fish.

Leveling and solo: start with a Bear, or a Boar if you want Charge now

Tame a Bear first (our take).

Swipe hits 3 nearby enemies, on a 5-second cooldown for 20 Focus.

Extra mobs take Swipe damage too, which should help the Bear hold them (our reading).

Bears learn both Bite and Claw, and they eat 6 food types.

The drawback is Swipe's small damage: 4 at rank 1, and 20 to 22 at rank 5.

Blizzard says a Hunter's pet can act as a tank in solo and small group play.

BeastFamilyTypeLevelZone
Matriarch BristlefurBearRare10Elwynn Forest
JorulBearRare8Dun Morogh
BjarnBearRare12Dun Morogh
MowghBearRare8Teldrassil
MystmaneBearRare13Zephras Isle
Old VicejawBearRare14Silverpine Forest
Young Black BearBearNormal5–6Dun Morogh
BattleboarBoarNormal3–4Mulgore
Dire Mottled BoarBoarNormal3–7Durotar
Small Crag BoarBoarNormal3Dun Morogh
Thistle BoarBoarNormal2–3Teldrassil
The RakeCatRare10Mulgore
MokwaCatRare7Mulgore
RalukCatRare7Durotar
Shal'maCatRare9Durotar
GhostfangCatRare10Dun Morogh
DuskstalkerCatRare9Teldrassil
DishuCatRare13The Barrens
ShadowclawCatRare13Darkshore
KoartulTurtleRare elite25Hillsbrad Foothills
Cranky BenjTurtleRare32Alterac Mountains

Rare beasts are labeled as in the data. Normal beasts of the same family share those zones.

Choose a Boar if you want Charge.

Charge has an 8 to 25-yard range, roots for 1 second and has a 25-second cooldown.

Turtle Shell Shield needs level 20 and has a 3-minute cooldown.

It halves damage taken (50%) for 12 seconds.

If damage is your priority, consider a Cat (our take).

Cats learn Bite and Claw, but Prowl waits until level 30.

Mystmane is on Zephras Isle.

You cannot tame a beast above your own level.

Beast levels in this table: 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, 14, 25, 32.

Dungeon groups: a Wolf if you have melee

Bring a Wolf if your group has melee damage (our take).

Furious Howl raises the melee attack power of party members within 15 yards for 1 minute.

The bonus is 13 at rank 1, 31 to 38 at rank 2, 68 at rank 3 and 84 at rank 4.

Ranks need levels 10, 24, 40 and 56.

It has a 30-second cooldown and costs 60 Focus.

The September 24 beta notes cut the bonus by 40%; the figures above are November 9 data.

Ranged damage dealers get nothing from it.

You only gain melee attack power yourself, so it does not help while you shoot.

BeastFamilyTypeLevelZone
TimberWolfRare10Dun Morogh
ColdraspWolfRare12Tirisfal Glades
GorefangWolfRare13Silverpine Forest
Mist HowlerWolfRare22Ashenvale
LuposWolfRare23Duskwood
ProwlerWolfNormal9–10Elwynn Forest
Lord CondarCarrion BirdRare15–16Loch Modan
VultrosCarrion BirdRare26Westfall
SwoopCarrion BirdNormal7–9Mulgore

Rare and normal beasts are listed together.

With a tank in the group, keep your pet's Growl from pulling threat away.

The alternative is Carrion Bird Demoralizing Screech.

It lowers the melee attack power of all enemies in melee range for 30 seconds.

The reduction is 63 at rank 1, 111 at rank 2, 164 at rank 3 and 204 at rank 4.

It has a 10-second cooldown and costs 20 Focus.

We could not confirm whether it stacks with a tank's debuffs.

Beast levels in this table: 7, 9, 10, 12, 13, 15, 16, 22, 23, 26.

Raids: Wolf or Tallstrider, and treat it as provisional

Our raid pick is provisional.

The November 2 notes say raids open next month, so there are no real logs yet.

For melee-heavy raids, a Wolf is the simplest choice.

Tallstrider Dust Cloud lowers a target's armor for 30 seconds.

The reduction is 65 at rank 1 and 505 at rank 5, for 10 Focus.

BeastFamilyTypeLevelZone
MazzranacheTallstriderRare9Mulgore
FernfeatherTallstriderRare10Zephras Isle
Strider ClutchmotherTallstriderRare20Darkshore
Adult PlainstriderTallstriderNormal6–7Mulgore

For Wolf candidates, see the previous section.

Whether it stacks with other armor reductions is unconfirmed.

There is also no data on how pets survive raid boss area damage.

Beast levels in this table: 6, 7, 9, 10, 20.

PvP: Crocolisk against healers, Bat against casters, Bird of Prey against melee

Pick by your opponent's class (our take).

Crocolisk Dismember cuts healing by 25% for 6 seconds.

It has a 15-second cooldown and costs 35 Focus.

The effect is shorter than the cooldown, so you cannot keep it up all the time.

Bat Sonic Blast makes spells take 30% longer for 20 seconds.

It has a 1-minute cooldown and costs 80 Focus.

Bird of Prey Mine! disarms for 3 seconds on a 90-second cooldown for 20 Focus.

Spider Web has a 20-yard range and a 40-second cooldown.

It roots the target and deals Nature damage over 4 seconds.

Hyena Tendon Rip and Crab Pinch both slow by 50% for 9 seconds on a 30-second cooldown.

Cat Prowl adds 50% damage to the first attack at rank 3, which needs level 50.

BeastFamilyTypeLevelZone
KackleCrocoliskRare15–16Loch Modan
Large Loch CrocoliskCrocoliskRare22Loch Modan
Dreadmaw CrocoliskCrocoliskNormal9–11Durotar
Ressan the NeedlerBatRare11–12Tirisfal Glades
Vampiric DuskbatBatNormal8–9Tirisfal Glades
NightscreechBird of PreyRare10Teldrassil
CarrodinBird of PreyRare25Wetlands
Strigid HunterBird of PreyNormal8–9Teldrassil
Sri'skulkSpiderRare13Tirisfal Glades
Krethis ShadowspinnerSpiderRare15Silverpine Forest
Shanda the SpinnerSpiderRare19Loch Modan
Snort the HecklerHyenaRare17The Barrens
Kolkar PackhoundHyenaNormal13The Barrens

Rare and normal beasts are listed together.

We found no official statement on how PvP diminishing returns apply to these abilities.

Beast levels in this table: 8, 9, 10, 11, 12, 13, 15, 16, 17, 19, 22, 25.

Talent fit: Beast Mastery wants damage, Marksmanship can go petless, Survival wants melee support

Beast Mastery holds most of the pet bonuses, so family choice matters most there.

Endurance Training, a top-row talent, gives pets 15% more health and armor at rank 5.

Focused Fire becomes available after 5 points.

It gives you and your pet 2% more damage while the pet is active.

Unleashed Fury, after 10 points, gives pets and hawks 15% more damage at rank 5.

Ferocity, after 15 points, gives them 10% more critical strike chance at rank 5.

Frenzy needs 25 points.

It gives a pet 30% more attack speed for 8 seconds after a critical strike.

Bestial Wrath, after 30 points, gives 50% more pet damage for 18 seconds.

Frenzy triggers on crits, so a pet that crits more gets more from it (our reading).

The talent window pictured is a beta screenshot.

It comes from Blizzard's September 30 Class Deep Dive.

Official screenshot cropped to the Beast Mastery column of the Hunter talent window
Beta screenshot from Blizzard's September 30 Class Deep Dive. Some talents have moved since.Image: © Blizzard Entertainment · Source

Lone Wolf in Marksmanship is a one-point talent after 10 points.

It gives 20% more damage with all attacks while you have no active pet.

Taking it turns the question into whether you want a pet out at all.

Keep a pet out, and you lose the Lone Wolf bonus.

If your Survival build fights in melee, take a Wolf (our take).

Aspect of the Beast grants melee attack power, and Furious Howl adds more of the same.

Orc Hunters also get 5% more pet damage from Command.

Talent points and effects here use Wowhead Forever talent calculator data.

Taming and training order, and common mistakes

Tame Beast is available from level 10.

Mend Pet comes at level 12, and Beast Lore at level 24.

Bite and Claw ranks need levels 1, 8, 16, 24, 32, 40, 48 and 56.

Dash and Dive ranks arrive at 30, 40 and 50 (Bat Dive at 40 and 50).

Sonic Blast, Swipe, Dismember and similar abilities rank up at 12, 24, 36, 48 and 60.

Beast Training offers Great Stamina and Natural Armor ranks.

They open at 10, 12, 18, 24, 30, 36, 42, 48, 54 and 60.

Higher Growl ranks open at 20, 30, 40, 50 and 60.

Resistance training opens at 20, 30, 40 and 50.

Training point costs and the steps for learning abilities from beasts are unconfirmed.

Neither Blizzard's posts nor the data we could read covers them.

An October 1 note fixed tameable beasts that held ability ranks too high for their level.

Swap pets at levels where a unique ability ranks up (our take).

Before level 30, avoid first pets with a late unique ability, such as Cats and Gorillas.

A common mistake is trying to tame a beast above your own level.

Another is taming before checking diet; use Beast Lore or the table above.

Do not use Dismiss Pet casually.

The English tooltip says it reduces happiness by 50.

Do not pick a family by attack speed alone.

Innate attack speed passives stay through untraining (November 2 notes).

So do not fear rebuilding a pet's training.

Revisit these tanking picks after the November 10 change.

What to do by level

  1. Level 10Tame your first beast.
  2. Level 12Learn Mend Pet and use the first rank of most unique abilities.
  3. Level 20Check higher Growl ranks and resistance training.
  4. Level 24Use Beast Lore to inspect your next beast.
  5. Level 30Dash, Dive, Prowl and Thunderstomp open up.