Pick a Bear to level, a Wolf for groups, and match your PvP pet to the enemy
Blizzard has not published a recommended pet list.
The picks below are our take, worked out from Blizzard notes and Wowhead Forever data.
We did not play-test any numbers.
We judged four things, starting with the level a family gets its unique ability.
We also weighed whether the effect fits the job, and its cooldown and Focus cost.
The last test was how easy the pet is to feed.
Hunters can use Tame Beast from level 10.
| Job | Tame first | Why (our take) | Alternative |
|---|---|---|---|
| Leveling and solo | Bear | Hits several enemies, eats almost anything | Boar: Charge from the start |
| Dungeon groups | Wolf | Raises party melee attack power | Carrion Bird: lowers nearby enemy melee attack power |
| Raids | Wolf or Tallstrider | Wolf for melee-heavy groups, Tallstrider for armor reduction | Provisional: no raid data yet |
| PvP | Crocolisk, Bat or Bird of Prey | Healing cut, cast slow or disarm, by opponent | Spider or Hyena for roots and slows |
Bear Swipe is learned from level 12 and hits 3 nearby enemies on a 5-second cooldown.
Bears eat 6 food types: meat, fish, cheese, bread, fungus and fruit.
Boar Charge has a required level of 1, so it works as soon as you tame one.
In groups, Wolf Furious Howl raises party melee attack power for 1 minute.
It reaches party members within 15 yards.
In PvP, pick by opponent: Crocolisk Dismember cuts healing by 25%.
Bat Sonic Blast slows casts by 30%.
Bird of Prey Mine! is a 3-second disarm.
No pet does everything, and we did not build an attack speed ranking.
Basis: Wowhead Forever data (client shown as 1.60.1, build 69876).
That database is stamped November 7, 2026.
We checked it and Blizzard posts on November 9, 2026.
Where data and an official article disagree, the official article wins.
The November 10 pet tuning had not landed on November 9
As of our November 9 check, the pet tanking stat change was still pending.
A November 6 forum post covers Hunter pets and Warlock Voidwalkers.
It says they are not as durable as tanks as Blizzard wants.
The goal is effectiveness close to Classic Era.
A stat adjustment is planned in a Tuesday, November 10 hotfix.
That post gives no numbers.
The November 6 hotfix list has no Hunter pet entry.
Its pet entries are Warlock-only.
They add Voidwalker base health and fix abilities benefiting too much from Command.
One November 2 line gives pets 2 Health per Master's Stamina (was 7.5).
That line sits under Warlock.
The Hunter section of those notes has no pet health change.
Orc Command raises Hunter and Warlock pet damage by 5% (October 26 notes).
The November 2 notes also cover innate attack speed passives.
Untraining a pet should no longer remove them.
The October 15 notes set Dismember to 25% less healing for 6 seconds.
Its cooldown is now 15 seconds.
Sonic Blast became a 30% cast slow for 20 seconds with a 60-second cooldown.
Mine! became a 3-second disarm with a 90-second cooldown.
Furious Howl attack power was cut by 40% in the September 24 beta notes.
Those September 24 notes also stop Tame Beast on beasts above the Hunter's level.
The November 2 notes plan no big tuning changes before raids open next month.
Bugs and serious outliers are the exception.
Attack speed and family stat bonuses: what we could and could not confirm
Family health, armor and damage modifiers are unconfirmed.
Wowhead Forever lists 17 families with the same value of 5 for damage, armor and health.
That number cannot separate one family from another, so we left it out of the table.
Forever has pet passives named Faster Attack I to VII.
They raise attack speed by 17%, 25%, 33%, 43%, 54%, 67% and 100%.
The Wowhead NPC data we could read does not show which beast carries which tier.
So we list no attack speed for individual rare beasts.
Respawn times are not in the data either, so we do not give them.
The claim that pets deal the same damage per second at any attack speed is unconfirmed.
Neither Blizzard posts nor game data back it up.
The opposite claim, that faster pets always win, is equally unconfirmed.
Third-party guide Conquest Capped (checked November 9, 2026) calls this disputed.
It also says Blizzard has not commented.
Before taming, use Beast Lore at level 24.
It shows a target's damage, health, armor, resistances and diet.
Its tooltip text does not list attack speed.
All 18 pet families compared: unique abilities and diets
Forever has 18 pet families, and each has one ability of its own.
Fox is the new family, and the old Owl family is now called Bird of Prey.
Wowhead Forever's family list shows only 17 families and leaves out Fox.
That leaves Fox diet and tameable beasts unconfirmed.
| Family (Bite / Claw) | Unique ability (req. level) | Diet | Strengths, drawbacks, best use (our take) |
|---|---|---|---|
| WolfBite | Furious Howl (10) | Meat | Strong melee group support; limited when solo |
| CatBite, Claw | Prowl (30) | Meat, fish | Good opener; unique ability comes late |
| SpiderBite | Web (12) | Meat | Root for PvP; little data on leveling damage |
| BearBite, Claw | Swipe (12) | 6 types | Our solo pick; Swipe damage itself is small |
| BoarBite | Charge (1) | 6 types | Easy solo start; short root |
| CrocoliskBite | Dismember (12) | Meat, fish | Healer pressure; effect is shorter than its cooldown |
| Carrion BirdBite, Claw | Demoralizing Screech (8) | Meat, fish | Group alternative; only weakens enemies in melee range |
| CrabClaw | Pinch (12) | Fish, bread, fungus, fruit | Slows; narrow use |
| GorillaBite | Thunderstomp (30) | Fungus, fruit | Area damage; unique ability comes late |
| RaptorBite, Claw | Savage Rend (12) | Meat | Single-target bleed; long cooldown |
| TallstriderBite | Dust Cloud (12) | Cheese, fungus, fruit | Armor reduction; raid stacking unconfirmed |
| ScorpidClaw | Scorpid Poison (8) | Meat | Stacking damage over time; needs time on target |
| TurtleBite | Shell Shield (20) | Fish, fungus, fruit, raw fish | Emergency survival; long cooldown |
| BatBite | Sonic Blast (12) | Fungus, fruit | Caster pressure; high Focus cost |
| HyenaBite | Tendon Rip (12) | Meat, fruit | Chase and slow; long cooldown |
| Bird of PreyClaw | Mine! (10) | Meat | Melee disarm; long cooldown |
| Wind SerpentBite | Lightning Breath (1) | Fish, cheese, bread | Attacks from range; high Focus cost |
| FoxWhich one unconfirmed | Trickster's Dance (20) | Unconfirmed | Dodge boost; tame location unconfirmed |
Unique abilities are from Blizzard's September 30 Class Deep Dive and Wowhead Forever data; diets are from Wowhead Forever family pages.
Trickster's Dance needs level 20 and lasts 12 seconds.
It gives 50% more dodge and 30% less time between attacks.
Charge and Lightning Breath have a required level of 1.
Demoralizing Screech and Scorpid Poison need level 8.
Furious Howl and Mine! need level 10.
Sonic Blast, Swipe, Pinch and Dismember need level 12.
Tendon Rip, Savage Rend, Web and Dust Cloud need level 12 too.
Shell Shield needs level 20.
Prowl and Thunderstomp need level 30.
A Cat or Gorilla tamed before level 30 fights without its unique ability.
Every family can learn Bite or Claw, sometimes both (Class Deep Dive).
The data confirms which one for 17 families only; for Fox it is unconfirmed.
Among those 17, Bears, Cats, Raptors and Carrion Birds learn both.
Every family can also learn Dive or Dash (Class Deep Dive).
In the data, Carrion Birds, Bats, Birds of Prey and Wind Serpents use Dive.
The other 13 of the 17 families use Dash.
Which one Foxes get is unconfirmed.
For those 17 families, both start at level 30, except Bat Dive, which starts at level 40.
Bears and Boars eat all 6 food types: meat, fish, cheese, bread, fungus and fruit.
Turtles eat fish, fungus and fruit, plus raw fish.
Leveling and solo: start with a Bear, or a Boar if you want Charge now
Tame a Bear first (our take).
Swipe hits 3 nearby enemies, on a 5-second cooldown for 20 Focus.
Extra mobs take Swipe damage too, which should help the Bear hold them (our reading).
Bears learn both Bite and Claw, and they eat 6 food types.
The drawback is Swipe's small damage: 4 at rank 1, and 20 to 22 at rank 5.
Blizzard says a Hunter's pet can act as a tank in solo and small group play.
| Beast | Family | Type | Level | Zone |
|---|---|---|---|---|
| Matriarch Bristlefur | Bear | Rare | 10 | Elwynn Forest |
| Jorul | Bear | Rare | 8 | Dun Morogh |
| Bjarn | Bear | Rare | 12 | Dun Morogh |
| Mowgh | Bear | Rare | 8 | Teldrassil |
| Mystmane | Bear | Rare | 13 | Zephras Isle |
| Old Vicejaw | Bear | Rare | 14 | Silverpine Forest |
| Young Black Bear | Bear | Normal | 5–6 | Dun Morogh |
| Battleboar | Boar | Normal | 3–4 | Mulgore |
| Dire Mottled Boar | Boar | Normal | 3–7 | Durotar |
| Small Crag Boar | Boar | Normal | 3 | Dun Morogh |
| Thistle Boar | Boar | Normal | 2–3 | Teldrassil |
| The Rake | Cat | Rare | 10 | Mulgore |
| Mokwa | Cat | Rare | 7 | Mulgore |
| Raluk | Cat | Rare | 7 | Durotar |
| Shal'ma | Cat | Rare | 9 | Durotar |
| Ghostfang | Cat | Rare | 10 | Dun Morogh |
| Duskstalker | Cat | Rare | 9 | Teldrassil |
| Dishu | Cat | Rare | 13 | The Barrens |
| Shadowclaw | Cat | Rare | 13 | Darkshore |
| Koartul | Turtle | Rare elite | 25 | Hillsbrad Foothills |
| Cranky Benj | Turtle | Rare | 32 | Alterac Mountains |
Rare beasts are labeled as in the data. Normal beasts of the same family share those zones.
Choose a Boar if you want Charge.
Charge has an 8 to 25-yard range, roots for 1 second and has a 25-second cooldown.
Turtle Shell Shield needs level 20 and has a 3-minute cooldown.
It halves damage taken (50%) for 12 seconds.
If damage is your priority, consider a Cat (our take).
Cats learn Bite and Claw, but Prowl waits until level 30.
Mystmane is on Zephras Isle.
You cannot tame a beast above your own level.
Beast levels in this table: 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, 14, 25, 32.
Dungeon groups: a Wolf if you have melee
Bring a Wolf if your group has melee damage (our take).
Furious Howl raises the melee attack power of party members within 15 yards for 1 minute.
The bonus is 13 at rank 1, 31 to 38 at rank 2, 68 at rank 3 and 84 at rank 4.
Ranks need levels 10, 24, 40 and 56.
It has a 30-second cooldown and costs 60 Focus.
The September 24 beta notes cut the bonus by 40%; the figures above are November 9 data.
Ranged damage dealers get nothing from it.
You only gain melee attack power yourself, so it does not help while you shoot.
| Beast | Family | Type | Level | Zone |
|---|---|---|---|---|
| Timber | Wolf | Rare | 10 | Dun Morogh |
| Coldrasp | Wolf | Rare | 12 | Tirisfal Glades |
| Gorefang | Wolf | Rare | 13 | Silverpine Forest |
| Mist Howler | Wolf | Rare | 22 | Ashenvale |
| Lupos | Wolf | Rare | 23 | Duskwood |
| Prowler | Wolf | Normal | 9–10 | Elwynn Forest |
| Lord Condar | Carrion Bird | Rare | 15–16 | Loch Modan |
| Vultros | Carrion Bird | Rare | 26 | Westfall |
| Swoop | Carrion Bird | Normal | 7–9 | Mulgore |
Rare and normal beasts are listed together.
With a tank in the group, keep your pet's Growl from pulling threat away.
The alternative is Carrion Bird Demoralizing Screech.
It lowers the melee attack power of all enemies in melee range for 30 seconds.
The reduction is 63 at rank 1, 111 at rank 2, 164 at rank 3 and 204 at rank 4.
It has a 10-second cooldown and costs 20 Focus.
We could not confirm whether it stacks with a tank's debuffs.
Beast levels in this table: 7, 9, 10, 12, 13, 15, 16, 22, 23, 26.
Raids: Wolf or Tallstrider, and treat it as provisional
Our raid pick is provisional.
The November 2 notes say raids open next month, so there are no real logs yet.
For melee-heavy raids, a Wolf is the simplest choice.
Tallstrider Dust Cloud lowers a target's armor for 30 seconds.
The reduction is 65 at rank 1 and 505 at rank 5, for 10 Focus.
| Beast | Family | Type | Level | Zone |
|---|---|---|---|---|
| Mazzranache | Tallstrider | Rare | 9 | Mulgore |
| Fernfeather | Tallstrider | Rare | 10 | Zephras Isle |
| Strider Clutchmother | Tallstrider | Rare | 20 | Darkshore |
| Adult Plainstrider | Tallstrider | Normal | 6–7 | Mulgore |
For Wolf candidates, see the previous section.
Whether it stacks with other armor reductions is unconfirmed.
There is also no data on how pets survive raid boss area damage.
Beast levels in this table: 6, 7, 9, 10, 20.
PvP: Crocolisk against healers, Bat against casters, Bird of Prey against melee
Pick by your opponent's class (our take).
Crocolisk Dismember cuts healing by 25% for 6 seconds.
It has a 15-second cooldown and costs 35 Focus.
The effect is shorter than the cooldown, so you cannot keep it up all the time.
Bat Sonic Blast makes spells take 30% longer for 20 seconds.
It has a 1-minute cooldown and costs 80 Focus.
Bird of Prey Mine! disarms for 3 seconds on a 90-second cooldown for 20 Focus.
Spider Web has a 20-yard range and a 40-second cooldown.
It roots the target and deals Nature damage over 4 seconds.
Hyena Tendon Rip and Crab Pinch both slow by 50% for 9 seconds on a 30-second cooldown.
Cat Prowl adds 50% damage to the first attack at rank 3, which needs level 50.
| Beast | Family | Type | Level | Zone |
|---|---|---|---|---|
| Kackle | Crocolisk | Rare | 15–16 | Loch Modan |
| Large Loch Crocolisk | Crocolisk | Rare | 22 | Loch Modan |
| Dreadmaw Crocolisk | Crocolisk | Normal | 9–11 | Durotar |
| Ressan the Needler | Bat | Rare | 11–12 | Tirisfal Glades |
| Vampiric Duskbat | Bat | Normal | 8–9 | Tirisfal Glades |
| Nightscreech | Bird of Prey | Rare | 10 | Teldrassil |
| Carrodin | Bird of Prey | Rare | 25 | Wetlands |
| Strigid Hunter | Bird of Prey | Normal | 8–9 | Teldrassil |
| Sri'skulk | Spider | Rare | 13 | Tirisfal Glades |
| Krethis Shadowspinner | Spider | Rare | 15 | Silverpine Forest |
| Shanda the Spinner | Spider | Rare | 19 | Loch Modan |
| Snort the Heckler | Hyena | Rare | 17 | The Barrens |
| Kolkar Packhound | Hyena | Normal | 13 | The Barrens |
Rare and normal beasts are listed together.
We found no official statement on how PvP diminishing returns apply to these abilities.
Beast levels in this table: 8, 9, 10, 11, 12, 13, 15, 16, 17, 19, 22, 25.
Talent fit: Beast Mastery wants damage, Marksmanship can go petless, Survival wants melee support
Beast Mastery holds most of the pet bonuses, so family choice matters most there.
Endurance Training, a top-row talent, gives pets 15% more health and armor at rank 5.
Focused Fire becomes available after 5 points.
It gives you and your pet 2% more damage while the pet is active.
Unleashed Fury, after 10 points, gives pets and hawks 15% more damage at rank 5.
Ferocity, after 15 points, gives them 10% more critical strike chance at rank 5.
Frenzy needs 25 points.
It gives a pet 30% more attack speed for 8 seconds after a critical strike.
Bestial Wrath, after 30 points, gives 50% more pet damage for 18 seconds.
Frenzy triggers on crits, so a pet that crits more gets more from it (our reading).
The talent window pictured is a beta screenshot.
It comes from Blizzard's September 30 Class Deep Dive.

Lone Wolf in Marksmanship is a one-point talent after 10 points.
It gives 20% more damage with all attacks while you have no active pet.
Taking it turns the question into whether you want a pet out at all.
Keep a pet out, and you lose the Lone Wolf bonus.
If your Survival build fights in melee, take a Wolf (our take).
Aspect of the Beast grants melee attack power, and Furious Howl adds more of the same.
Orc Hunters also get 5% more pet damage from Command.
Talent points and effects here use Wowhead Forever talent calculator data.
Taming and training order, and common mistakes
Tame Beast is available from level 10.
Mend Pet comes at level 12, and Beast Lore at level 24.
Bite and Claw ranks need levels 1, 8, 16, 24, 32, 40, 48 and 56.
Dash and Dive ranks arrive at 30, 40 and 50 (Bat Dive at 40 and 50).
Sonic Blast, Swipe, Dismember and similar abilities rank up at 12, 24, 36, 48 and 60.
Beast Training offers Great Stamina and Natural Armor ranks.
They open at 10, 12, 18, 24, 30, 36, 42, 48, 54 and 60.
Higher Growl ranks open at 20, 30, 40, 50 and 60.
Resistance training opens at 20, 30, 40 and 50.
Training point costs and the steps for learning abilities from beasts are unconfirmed.
Neither Blizzard's posts nor the data we could read covers them.
An October 1 note fixed tameable beasts that held ability ranks too high for their level.
Swap pets at levels where a unique ability ranks up (our take).
Before level 30, avoid first pets with a late unique ability, such as Cats and Gorillas.
A common mistake is trying to tame a beast above your own level.
Another is taming before checking diet; use Beast Lore or the table above.
Do not use Dismiss Pet casually.
The English tooltip says it reduces happiness by 50.
Do not pick a family by attack speed alone.
Innate attack speed passives stay through untraining (November 2 notes).
So do not fear rebuilding a pet's training.
Revisit these tanking picks after the November 10 change.
What to do by level
- Level 10Tame your first beast.
- Level 12Learn Mend Pet and use the first rank of most unique abilities.
- Level 20Check higher Growl ranks and resistance training.
- Level 24Use Beast Lore to inspect your next beast.
- Level 30Dash, Dive, Prowl and Thunderstomp open up.

