First Paladin? Start Retribution, then add a second spec at 40

Take Retribution from level 10 to 40 if this is your first Paladin (our take).

Blizzard has published no recommended Paladin talents or spec ranking.

The order below is our judgment, built from Blizzard’s notes and Wowhead Forever data (client 1.60.1, checked November 9, 2026).

We did not play these builds. Kill-speed comparisons are estimates from talent values.

Retribution gets the talents that cut downtime early.

Benediction at 5 points, levels 10 to 14, cuts the Mana cost of all instant spells and abilities by 10%.

Sanctified Judgement is finished at level 21 and returns 60% of the judged Seal’s Mana cost, every time.

Pursuit of Justice at 2 points gives 15% movement and mounted speed at level 23.

Conviction’s 6% crit arrives at level 17, and Vengeance’s full 15% by level 32 (our calculation).

Want to tank dungeons? Level as Retribution to about 20, then respec into Protection.

Want to heal groups? Register Holy as your second spec at level 40.

Going straight into dungeons with friends? Protection first makes sense.

Retribution, Protection and Holy compared: start with where each one fails

Mana is the only resource Paladins spend, so downtime means drinking.

The kill-speed and safety verdicts below are our take, not measurements.

RetributionProtectionHoly
Solo kill speedFastestSlowerSlowest
Two or more enemiesWeakest, no blockSafest, with a shieldSlow, but you can heal
Mana and downtimeSanctified Judgement returns 60% of the SealBlocks return 4% of maximum ManaIllumination returns 50% of base cost
Gear dependenceHighest, follows weapon damageNeeds a shield and fast weaponNeeds healing gear
Group roleDamageTankHealer

Our take from talent values, not measured. Numbers come from Blizzard’s notes and Wowhead Forever data.

Retribution kills solo targets fastest, in our reading.

Conviction adds 6% crit, Vengeance up to 15% damage and Two-Handed Weapon Specialization 6%.

Two or more enemies are where it fails.

You carry no shield, so you block nothing, and Deflection’s 5% Parry only fills in at levels 34 to 38.

Consecration, learned at level 20, hits the first 4 enemies for its main damage on an 8-second cooldown.

Divine Protection, learned at level 6, stops physical attacks and spells for 6 seconds on a 5-minute cooldown.

You cannot attack during it, and it applies Forbearance for 1 minute.

Gear matters most here (our take), because Seal of Command deals 70% of weapon damage.

In groups you deal damage, and a two-handed melee weapon cuts your threat by 20%.

Protection is the safest way to hold several enemies at once (our take).

Seal of Fury adds a flat 6 Holy damage per swing at level 10, so fast weapons do better (Class Deep Dive).

Expect slower kills than Retribution (our take).

Shield Specialization at 2 points returns 4% of maximum Mana on a block, at most once every 3 seconds.

Protection fails without a shield.

Seal of Fury’s absorb needs a shield equipped, and Shield Specialization and Holy Shield depend on blocks.

Righteous Fury costs 30% of base Mana and lasts 30 minutes.

It adds 33% to all threat and a further 90% to Holy threat (November 2 notes).

In groups you tank.

Holy is the slowest solo spec (our take).

Most talents up to Holy Shock, the 21-point talent, go into healing and crit.

Illumination at 5 points returns 50% of a heal’s base Mana cost after a critical heal, every time.

Reverence at 2 points keeps 30% of your Mana regeneration going while casting.

Blizzard does not plan to put Hit on Plate healing gear, and Divine Precision at 2 points gives 8% Holy spell Hit.

In groups you heal; Blizzard calls Paladins the strongest single-target healers in the game.

The November 2 notes removed Salvation, Mass Salvation and Revoke, along with Blessing of Light.

Redemption, the resurrection spell, is a different spell and stays.

You cannot lower a party member’s threat with Salvation any more, so Retribution leans on the two-hander’s 20% threat cut (our take).

Blessing of Might, Blessing of Wisdom and Blessing of Kings last 1 hour on their tooltips.

Blessing of Wisdom’s level 14 rank restores 12 Mana every 5 seconds.

If solo downtime hurts, cast it on yourself instead of Might (our take).

Points 11, 16 and 31 land at levels 20, 25 and 40

The first point arrives at level 10 (Class Deep Dive).

After that you get one per level, reaching 51 points at level 60 (Wowhead Forever data).

Every 5 points spent in a tree opens its next row.

That puts the 11-point talent at level 20, the 16-point talent at 25, the 21-point row at 30 and the 31-point talent at 40 (our calculation).

PointsLevelRetributionProtectionHoly
1120Seal of CommandTemplar's BulwarkDivine Favor
1625Sacred ArbiterSwift JudgementOath of Light
2130RepentanceHoly ShieldHoly Shock
3140Unsealed WrathShieldswornLight's Vigil

Levels without the Talented Legacy perk (our calculation). Repentance unlocks at level 30, but our order takes it at 33.

The tree layout below reflects the November 2 notes. Blizzard’s October 15 talent window shows the older positions.

Official Paladin talent window with the Holy, Protection and Retribution trees side by side
From Blizzard’s October 15 Class Deep Dive. Beta screen; the November 2 notes moved several talents since.Image: © Blizzard Entertainment · Source

The Talented Legacy perk starts talent points up to 5 levels earlier, and 51 points stays the cap.

Some talents carry their own level requirement on the tooltip.

Seal of Command and Repentance need level 20, Holy Shock and Holy Shield need 30, Iron Creed needs 35 and Light’s Vigil needs 40.

Blizzard does not say whether Talented lowers those requirements, so check the talent window.

Retribution Paladin, level 10 to 60: point by point

Mana first, then speed, then crit: that is the shape of this order (our take).

Repentance opens at level 30, but Vengeance comes first for leveling, so it waits until 33.

Levels 41 to 60 move into the Holy tree for Divine Strength and Improved Seals.

LevelTalent (rank after)PointsTotal
10–14Benediction 5/555
15–17Conviction 3/338
18–19Sanctified Judgement 2/3210
20Seal of Command 1/111-point talent111
21Sanctified Judgement 3/3112
22–23Pursuit of Justice 2/2214
24Improved Judgement 1/2115
25Sacred Arbiter 1/116-point talent116
26–28Two-Handed Weapon Specialization 3/3319
29Improved Judgement 2/2120
30–32Vengeance 3/3needs Seal of Command 1323
33Repentance 1/121-point talent124
34–38Deflection 5/5529
39Vindication 1/3130
40Unsealed Wrath 1/131-point talent · needs Repentance 1131
41–45Divine Strength 5/5Holy tree536
46–50Improved Seals 5/5Holy tree541
51–52Holy Conduit 2/2Holy tree243
53–57Champion of the Light 5/5548
58–59Vindication 3/3250
60Unyielding Faith 1/2151

Retribution order, level 10 to 60. Our build, checked with Wowhead Forever data (client 1.60.1, checked November 9, 2026).

Levels 10–14: Benediction, 5 points (total 5). Levels 15–17: Conviction, 3 points (total 8).

Levels 18–19: Sanctified Judgement, 2 points (total 10). Levels 20: Seal of Command, 1 point (total 11).

Levels 21: Sanctified Judgement, 1 point (total 12). Levels 22–23: Pursuit of Justice, 2 points (total 14).

Levels 24: Improved Judgement, 1 point (total 15). Levels 25: Sacred Arbiter, 1 point (total 16).

Levels 26–28: Two-Handed Weapon Specialization, 3 points (total 19). Levels 29: Improved Judgement, 1 point (total 20).

Levels 30–32: Vengeance, 3 points (total 23). Levels 33: Repentance, 1 point (total 24).

Levels 34–38: Deflection, 5 points (total 29). Levels 39: Vindication, 1 point (total 30).

Levels 40: Unsealed Wrath, 1 point (total 31). Levels 41–45: Divine Strength, 5 points (total 36).

Levels 46–50: Improved Seals, 5 points (total 41). Levels 51–52: Holy Conduit, 2 points (total 43).

Levels 53–57: Champion of the Light, 5 points (total 48). Levels 58–59: Vindication, 2 points (total 50).

Levels 60: Unyielding Faith, 1 point (total 51).

Protection Paladin, level 10 to 60: point by point

Redoubt fills the first row because Shield Specialization needs all 5 of its points.

Coming over from Retribution at level 20? Spend the 11 points in this order in one go.

LevelTalent (rank after)PointsTotal
10–14Redoubt 5/555
15–17Precision 3/338
18–19Sacred Duty 2/2210
20Templar's Bulwark 1/111-point talent111
21–22Shield Specialization 2/2needs Redoubt 5213
23–24Toughness 2/5215
25Swift Judgement 1/116-point talent · needs Templar's Bulwark 1116
26–28Improved Righteous Fury 3/3319
29Toughness 3/5120
30Holy Shield 1/121-point talent121
31–35Reckoning 5/5526
36–38Iron Creed 3/3329
39Toughness 4/5130
40Shieldsworn 1/131-point talent · needs Holy Shield 1131
41–45Anticipation 5/5536
46–47Stoicism 2/2238
48Toughness 5/5139
49–51Improved Hammer of Justice 3/3342
52–56Divine Intellect 5/5547
57–58Guardian's Favor 2/2249
59–60Benediction 2/5Retribution tree251

Protection order, level 10 to 60. Our build, checked with Wowhead Forever data (client 1.60.1, checked November 9, 2026).

Levels 10–14: Redoubt, 5 points (total 5). Levels 15–17: Precision, 3 points (total 8).

Levels 18–19: Sacred Duty, 2 points (total 10). Levels 20: Templar's Bulwark, 1 point (total 11).

Levels 21–22: Shield Specialization, 2 points (total 13). Levels 23–24: Toughness, 2 points (total 15).

Levels 25: Swift Judgement, 1 point (total 16). Levels 26–28: Improved Righteous Fury, 3 points (total 19).

Levels 29: Toughness, 1 point (total 20). Levels 30: Holy Shield, 1 point (total 21).

Levels 31–35: Reckoning, 5 points (total 26). Levels 36–38: Iron Creed, 3 points (total 29).

Levels 39: Toughness, 1 point (total 30). Levels 40: Shieldsworn, 1 point (total 31).

Levels 41–45: Anticipation, 5 points (total 36). Levels 46–47: Stoicism, 2 points (total 38).

Levels 48: Toughness, 1 point (total 39). Levels 49–51: Improved Hammer of Justice, 3 points (total 42).

Levels 52–56: Divine Intellect, 5 points (total 47). Levels 57–58: Guardian's Favor, 2 points (total 49).

Levels 59–60: Benediction, 2 points (total 51).

Holy Paladin, level 10 to 60: point by point

Holy is the party-healing spec and we do not recommend it for solo leveling (our take).

Reverence at 2 points is required before Illumination, and Holy Shock opens Boundless Light and Light’s Vigil.

LevelTalent (rank after)PointsTotal
10–14Spiritual Focus 5/555
15–17Healing Light 3/338
18–19Reverence 2/2210
20Divine Favor 1/111-point talent111
21–24Illumination 4/5needs Reverence 2415
25Oath of Light 1/116-point talent116
26Illumination 5/5needs Reverence 2117
27–28Infusion of Light 2/2219
29Divine Precision 1/2120
30Holy Shock 1/121-point talent121
31–32Boundless Light 2/2needs Holy Shock 1223
33–34Holy Conduit 2/2225
35–39Holy Power 5/5530
40Light's Vigil 1/131-point talent · needs Holy Shock 1131
41–45Divine Intellect 5/5Protection tree536
46–50Benediction 5/5Retribution tree541
51Divine Precision 2/2142
52–53Purifying Power 2/2244
54–55Consecrated Ground 2/2246
56–60Improved Seals 5/5551

Holy order, level 10 to 60. Our build, checked with Wowhead Forever data (client 1.60.1, checked November 9, 2026).

Levels 10–14: Spiritual Focus, 5 points (total 5). Levels 15–17: Healing Light, 3 points (total 8).

Levels 18–19: Reverence, 2 points (total 10). Levels 20: Divine Favor, 1 point (total 11).

Levels 21–24: Illumination, 4 points (total 15). Levels 25: Oath of Light, 1 point (total 16).

Levels 26: Illumination, 1 point (total 17). Levels 27–28: Infusion of Light, 2 points (total 19).

Levels 29: Divine Precision, 1 point (total 20). Levels 30: Holy Shock, 1 point (total 21).

Levels 31–32: Boundless Light, 2 points (total 23). Levels 33–34: Holy Conduit, 2 points (total 25).

Levels 35–39: Holy Power, 5 points (total 30). Levels 40: Light's Vigil, 1 point (total 31).

Levels 41–45: Divine Intellect, 5 points (total 36). Levels 46–50: Benediction, 5 points (total 41).

Levels 51: Divine Precision, 1 point (total 42). Levels 52–53: Purifying Power, 2 points (total 44).

Levels 54–55: Consecrated Ground, 2 points (total 46). Levels 56–60: Improved Seals, 5 points (total 51).

Why these points, with the numbers

Benediction’s 10% applies to Seals, Judgement and Holy Strike, all instant.

Sanctified Judgement returns 20% of the judged Seal’s Mana at a 33% chance on point one, and 40% at 66% on point two.

Point three is 100% and 60%, so finish it at level 21.

A level 18 Seal of Righteousness costs 60 Mana, so each Judgement returns 36 (our calculation).

Seal of Command’s first rank deals 70% of weapon damage as extra Holy damage on a chance, for 65 Mana.

Its Judgement deals 69 to 73 Holy damage, or 138 to 146 on a stunned or incapacitated target.

TalentPointsEffect
Benediction510% less Mana on instants
Sanctified Judgement3100% chance, 60% of the Seal’s Mana back
Seal of Command170% weapon damage as Holy, on a chance
Pursuit of Justice215% movement and mounted speed
Sacred Arbiter1Holy Strike +20%, refreshes Judgements
Two-Handed Weapon Specialization3+6% damage, threat -20%
Vengeance33% for 30 seconds, 5 stacks
Unsealed Wrath1Stores 3 Seal copies for 15 seconds

Retribution’s key talents, full rank unless noted. Wowhead Forever data and Blizzard’s notes.

Hammer of Justice, learned at level 8, stuns for 3 seconds on a 1-minute cooldown, so stun first and then judge.

The tooltip does not give the Seal’s proc chance.

Pursuit of Justice at 2 points gives 15% speed, on foot and mounted, and does not stack with other speed effects.

Improved Judgement at 2 points cuts Judgement’s 10-second cooldown to 8 (our calculation).

Sacred Arbiter adds 20% to Holy Strike, whose cooldown is 10 seconds, and refreshes all Judgements on the target.

Two-Handed Weapon Specialization at 3 points adds 6% Physical and Holy damage with a two-hander equipped.

Vengeance at 3 points gives 3% damage for 30 seconds after a non-periodic crit, stacking 5 times, or 15% in all (our calculation).

It needs Seal of Command first.

Repentance incapacitates a Humanoid for 6 seconds on a 1-minute cooldown, and any damage breaks it.

Unsealed Wrath stores your active Seal for 15 seconds, up to 3 copies.

Landing an attack with a different Seal consumes them all, giving each its normal chance to proc.

It is your 31st point at level 40, and swapping Seals costs extra Mana, so use it when your Mana allows.

From 41 on, Divine Strength at 5 points adds 10% Strength and Improved Seals at 5 points adds 15% to Seals and Judgements.

Holy Conduit at 2 points cuts the Mana cost of Consecration, Holy Wrath, Exorcism and Hammer of Wrath by 40%.

Champion of the Light at 5 points adds spell damage equal to 60% of Intellect and cuts Hammer of Wrath’s cast by 1.0 second.

Hammer of Wrath is learned at level 44 with a 1-second cast.

Redoubt’s block bonus peaks at 20% in Blizzard’s October 1 notes; the Wowhead data still shows 30%, so we use the official value.

Templar’s Bulwark absorbs 100% of maximum health for 8 seconds on a 5-minute cooldown and applies Forbearance for 1 minute.

Holy Shield’s first rank adds 30% block chance for 10 seconds and deals 75 Holy damage per block, on 4 charges and a 10-second cooldown.

Shieldsworn cuts Holy Strike’s cooldown by 4 seconds, from 10 to 6 (our calculation).

Holy Strike then strikes with your shield and lets you block spells for 6 seconds.

Solo, dungeons, dual spec at 40 and the switch at 60

Questing solo? Use the Retribution order as written.

Run Seal of Righteousness until level 19, then Seal of Command from 20, and use Judgement on cooldown.

Judgement no longer consumes your Seal, so you keep it active.

Dungeon kill experience rose by 50% on November 8 at about 11:05 PST.

That makes dungeons more worthwhile for leveling, and Protection from about level 20 more appealing (our take).

Respec costs at launch are not official yet, so decide when you will switch and do it once.

If you never plan to tank, stay Retribution in dungeons too.

Blizzard’s November 10 class tuning, announced on November 6, covers Hunter pets, Warlock Voidwalkers, Affliction Warlocks and Enhancement Shamans.

Paladin is not on that list, and as of November 9, 2026 the changes are not live.

Blizzard says more issues may surface, so check the November 10 list when it posts.

Dual Specialization opens at level 40 (Class Deep Dive). Keep Retribution first and register Protection or Holy second.

Official sources do not state the Dual Specialization cost, so check the class trainer window.

Respec at a class trainer in a major city, including Legacy talents.

The 1 silver respec in the September 24 notes was a beta-only rule, and the launch cost is not official.

At level 60, revisit Deflection’s 5 points and Unyielding Faith’s 1 point first.

Those 6 points matter less in groups, where you are hit less (our take).

Try Purifying Power at 2 points for shorter Exorcism and Holy Wrath cooldowns, 33% less, or Reverence at 2 points for Mana while casting.

Protection Paladins should bring Anticipation’s 20 Defense forward if they are taking too much damage.

For raid builds, wait for the raids to open and read Blizzard’s notes then.

What we could not confirm

Dual Specialization cost and the launch respec cost: not official as of November 9, 2026.

Seal of Command’s proc chance and Oath of Light’s healing bonus: the tooltip does not show usable values.

Actual kill speed: no official or measured numbers.

Some tooltip values disagree with Blizzard’s notes; where they differ, we use the notes.