The short answer

World of Warcraft: Forever adds nine new five-player dungeons for levels 13 to 60.

Blizzard’s October 20 dungeon article gives the location of each one.

It puts Excavation Site at levels 24–29.

The beta development notes updated October 1 list it at 26–31.

Three level 60 raids unlock on December 9.

Barrow Deeps lies within Mount Hyjal, is for 10 players and has 8 bosses.

Hyjal Summit is for 20 players and has 13 bosses.

Onyxia’s Lair in Dustwallow Marsh is for 40 players.

Every raider there needs the Drakefire Amulet in their bags.

All raids are currently planned to reset each week.

We check Blizzard’s English, German and Korean pages and the English beta notes.

We first checked them on September 24, 2026 and rechecked them on October 21, 2026.

Where regions differ, we say so.

Nine new dungeons: levels and locations

Blizzard published an overview of all nine new dungeons on October 20, 2026.

All nine are five-player dungeons in the Eastern Kingdoms and Kalimdor.

DungeonLevelsLocation
Hall of Thanes13–18Beneath Ironforge, Dun Morogh
Ruins of Lordaeron15–20Above the Undercity, Tirisfal Glades
Excavation SiteOctober 20 article; the October 1 beta notes list 26–3124–29Near Thelgen Rock and Dun Algaz, Wetlands
City of Dalaran28–33Alterac Mountains
The Drowned City35–40Off Stranglethorn Vale, west of Grom’gol
Krol’dok Strongholdrange corrected on September 1540–45Riverglades
Alcaz Prison48–53Alcaz Island, Dustwallow Marsh
Blackmaw Hold55–60Azshara
Shaper’s Terrace58–60Northern hills of Un’Goro Crater

Names, levels and locations from Blizzard’s October 20 dungeon article.

The Hall of Thanes lies beneath Ironforge in Dun Morogh and covers levels 13–18.

Ruins of Lordaeron, above the Undercity in Tirisfal Glades, covers levels 15–20.

Both dungeons have their own guide on this site, linked at the end of this section.

Excavation Site lies near Thelgen Rock and Dun Algaz in the Wetlands.

The October 20 article lists it at levels 24–29.

Kaivax’s September 15 level list gave the same 24–29.

The beta development notes updated October 1 list it at 26–31.

Blizzard has not explained the difference, so we show both ranges with their dates.

We do not guess which range the game will use at launch.

City of Dalaran in the Alterac Mountains covers levels 28–33.

The Drowned City lies off Stranglethorn Vale, west of Grom’gol, and covers levels 35–40.

Krol’dok Stronghold in the Riverglades covers levels 40–45.

Kaivax’s September 15 post corrected that range from some BlizzCon material.

Alcaz Prison on Alcaz Island in Dustwallow Marsh covers levels 48–53.

Blackmaw Hold in Azshara covers levels 55–60.

Shaper’s Terrace in the northern hills of Un’Goro Crater covers levels 58–60.

Some ranges overlap, such as 13–18 with 15–20 and 55–60 with 58–60.

So two dungeons can suit the same character level.

Level range of each new dungeon

Hall of Thanes 13–18Hall of Thanes: 13–18Ruins of Lordaeron 15–20Ruins of Lordaeron: 15–20Excavation Site (October 20) 24–29Excavation Site (October 20): 24–29Excavation Site (beta notes) 26–31Excavation Site (beta notes): 26–31City of Dalaran 28–33City of Dalaran: 28–33The Drowned City 35–40The Drowned City: 35–40Krol’dok Stronghold 40–45Krol’dok Stronghold: 40–45Alcaz Prison 48–53Alcaz Prison: 48–53Blackmaw Hold 55–60Blackmaw Hold: 55–60Shaper’s Terrace 58–60Shaper’s Terrace: 58–60102030405060Level
Ranges from the October 20 article; Excavation Site also shown with the October 1 beta notes range.
Official World of Warcraft: Forever screenshot of a dark stone hall with carved pillars and statues, a blue-lit platform in front and a red-carpeted staircase at the far end.
Screenshot from the dungeons part of Blizzard’s What’s Next recap; Blizzard does not name the location.Image: © Blizzard Entertainment · Source

Faction access and entry notes

The October 20 article adds access notes for several dungeons.

DungeonAccess note
Hall of ThanesEasy for Alliance; Horde crosses Alliance territory
Ruins of LordaeronEasy for Horde; Alliance crosses Horde territory
City of Dalaran
  • Alliance: “An Alarming Request” (Southshore)
  • Horde: “Key to the City” and “Prison Break-In” (Tarren Mill)
attunement, then enter through the sewers
The Drowned CityEntrance under water, west of Grom’gol
Shaper’s TerraceBring Un’Goro power crystals for its consoles

From Blizzard’s October 20 dungeon article.

Alliance players reach the Hall of Thanes easily from inside their capital.

Horde groups have to travel into Alliance territory to get there.

Ruins of Lordaeron is the reverse: Horde players reach it easily from the Undercity.

Alliance groups have to venture into Horde territory.

City of Dalaran needs an attunement questline first.

Alliance players start it with “An Alarming Request” from Emissary Jacques in Southshore.

Horde players start with “Key to the City” and “Prison Break-In.”

Both come from Magus Wordeen Voidglare in Tarren Mill.

After earning the Kirin Tor’s trust, your group enters the city through the sewers.

Official World of Warcraft: Forever screenshot of a stone gateway in Dalaran with purple banners, a glowing violet portal and two robed figures between armored constructs at the top of wide stairs.
Screenshot shown under City of Dalaran in Blizzard’s October 20 dungeon article.Image: © Blizzard Entertainment · Source

Beta notes updated October 15 made the Horde hostile to Dalaran in the open world.

Those notes say this does not affect access to the City of Dalaran dungeon.

For the Drowned City, west of Grom’gol, you dive below the water to find the entrance.

At Shaper’s Terrace you use power crystals gathered throughout Un’Goro at consoles inside.

Blackmaw Hold is a max-level dungeon with multiple routes and bosses.

Which dungeons are open in the beta

The beta began on September 17, 2026 with a level cap of 20.

Its first phase had Hall of Thanes (levels 13–18) and Ruins of Lordaeron (levels 15–20).

The beta development notes updated October 1 raised the level cap to 30.

That build added Excavation Site, which the notes call Excavation Site: Wetlands.

The notes list it at 26–31.

Razorfen Downs (25+) and Uldaman (30+) opened as well.

The notes only write “25+” and “30+” and do not explain the entry rules.

The notes also list 11 dungeons that were already open.

They are Ragefire Chasm, Hall of Thanes, Ruins of Lordaeron and Wailing Caverns.

The Deadmines, Shadowfang Keep, The Stockade and Blackfathom Deeps are open too.

So are Gnomeregan, Razorfen Kraul and Scarlet Monastery.

The notes updated October 8 made the new City of Dalaran dungeon available for testing.

That makes 15 beta dungeons as of the October 8 notes (our count: 11 plus 3 plus 1).

So 4 of the 9 new dungeons have been open in the beta (our count).

The notes up to October 15 open no other new dungeon.

StatusDungeonLevel in the notes
New dungeon (Oct 8)City of DalaranNot given
New dungeon (Oct 1)Excavation Site: Wetlands26–31
Newly open (Oct 1)Razorfen Downs25+
Newly open (Oct 1)Uldaman30+
Already open
  • Ragefire Chasm
  • Hall of Thanes
  • Ruins of Lordaeron
  • Wailing Caverns
  • The Deadmines
  • Shadowfang Keep
  • The Stockade
  • Blackfathom Deeps
  • Gnomeregan
  • Razorfen Kraul
  • Scarlet Monastery
Not given

Blizzard’s beta development notes, updated October 1 and October 8, 2026. Level cap 30.

Raids: Barrow Deeps, Hyjal Summit and Onyxia’s Lair

Blizzard’s raid overview of October 20, 2026 describes all three launch raids.

They unlock on December 9 for level 60 players.

Neither the overview nor Blizzard’s roadmap states an unlock time.

RaidLocationPlayersBosses
Barrow DeepsWithin Mount Hyjal108
Hyjal SummitPeak of Mount Hyjal, near Nordrassil2013
Onyxia’s LairDustwallow Marsh40Not statedthree-phase Onyxia encounter

All three are level 60 and unlock on December 9 (no time given). From Blizzard’s October 20 raid overview.

Barrow Deeps is a 10-player raid within Mount Hyjal.

Its entrances connect through Mount Hyjal, Winterspring and Blackmaw Hold.

Inside, groups face eight bosses in an old prison that once held Illidan Stormrage.

Hyjal Summit is a 20-player raid at the peak of Mount Hyjal, near Nordrassil.

It has 13 bosses and begins with a battle against an ancient guardian.

From there, raids choose among multiple paths across the mountain.

They explore ruins above and below ground before the final encounters.

Onyxia’s Lair is a 40-player raid in Dustwallow Marsh; the next section covers it.

All raids are currently planned to reset each week.

Official World of Warcraft: Forever screenshot of a dark cavern with hanging rock spires above a glowing blue pool and small figures on its edge.
Screenshot shown with the raid paragraph of Blizzard’s What’s Next recap; Blizzard does not name the location.Image: © Blizzard Entertainment · Source

Blizzard’s What’s Next recap says Barrow Deeps and Hyjal Summit bring new tier sets.

They also bring a legendary reward that has not been fully revealed yet.

The Legacy System announcement of September 23 gave the same 8 and 13 bosses.

Blizzard’s Deep Dive recap says cross-ruleset grouping is not supported.

You can group, run dungeons and raid only with players on the same ruleset.

Factions remain separate, so Horde and Alliance still cannot group together.

Onyxia’s Lair attunement: the Drakefire Amulet

Onyxia’s Lair is a three-phase fight with powerful fire attacks.

Blizzard advises building fire resistance before you enter.

Every member of the raid must carry the Drakefire Amulet to enter.

It only has to be in your bags; you do not need to equip it.

Each player earns the amulet through a faction-specific attunement questline.

Blizzard suggests starting early and bringing friends for the elite quests.

Plan for several trips into high-level dungeons.

StageAllianceHorde
Start“Dragonkin Menace”, Burning Steppes“Blood and Thunder”, Kargath (Badlands)
DungeonsBlackrock DepthsLower Blackrock Spire
MiddleStormwind: “The Great Masquerade”, “The Dragon’s Eye”Rexxar, Myranda, Emberstrife’s “The Test of Skulls”
Last stepUpper Blackrock Spire: General DrakkisathUpper Blackrock Spire: General Drakkisath
RewardDrakefire AmuletDrakefire Amulet

Summary of the step-by-step guide in Blizzard’s October 20 raid overview.

Alliance players start with “Dragonkin Menace” from Helendis Riverhorn.

She is in the Burning Steppes.

Six quests named “The True Masters” follow.

Marshal Maxwell at Morgan’s Vigil sends you into Blackrock Depths for Marshal Windsor.

There you find A Crumpled Up Note and help Windsor escape in “Jail Break!”

Back in Stormwind, you gather allies for “The Great Masquerade.”

Highlord Bolvar Fordragon then sends you on “The Dragon’s Eye.”

The final quest, “Drakefire Amulet,” takes you into Upper Blackrock Spire.

Horde players start with “Blood and Thunder” from Warlord Goretooth in Kargath, Badlands.

“Warlord’s Command” and “For the Horde!” take you through Lower Blackrock Spire.

Thrall then sends you to find Rexxar on the roads of Desolace.

Myranda the Hag in the Western Plaguelands gives you “Oculus Illusions.”

In Dustwallow Marsh, Emberstrife tests you with four “The Test of Skulls” quests.

You face the dragons Scryer, Somnus, Chronalis and Axtroz.

In “Ascension...” Emberstrife gives you the Dull Drakefire Amulet for Rexxar.

Rexxar sends you into Upper Blackrock Spire in “Blood of the Black Dragon Champion.”

For both factions, the last step is the Blood of the Black Dragon Champion.

You take it from General Drakkisath, then receive the Drakefire Amulet.

Official World of Warcraft: Forever screenshot of Onyxia lying in her lair, a cave with jagged rock and glowing red-orange cracks in the floor.
Screenshot shown under Onyxia’s Lair in Blizzard’s October 20 raid overview.Image: © Blizzard Entertainment · Source

Dungeon loot and appearances

Blizzard’s Deep Dive recap says every dungeon drop has been re-examined.

Hundreds of new drops have been added.

Unique dungeon boss items are now blue, Rare quality.

Set bonuses have been improved too.

Some dungeon drops are Uncommon or Rare and bind on pickup.

When one is looted, its appearance goes to every eligible looter.

So a player who needs the item does not roll against someone who only wants the look.

Epic raid drops are different.

Their appearance goes only to the player the item binds to.

Blueprint recipes for advanced camping objects come from specific dungeon bosses.

The beta notes updated October 8 lowered various dungeon quest rewards to Uncommon.

Those rewards were Rare before.

ChangeWhat it means for you
Unique dungeon boss itemsNow Rare (blue) quality
All dungeon dropsRe-examined, hundreds of new drops added
Bind-on-pickup Uncommon or Rare dungeon dropAppearance for every eligible looter
Epic raid dropAppearance only for the player it binds to
Blueprint recipesEarned from specific dungeon bosses
Various dungeon quest rewardsLowered from Rare to Uncommon in the beta

From Blizzard’s Deep Dive panel recap and the beta notes updated October 8.

Dungeon combat is meant to stay tactical.

Crowd control such as Polymorph, Banish, Fear and Root still matters.

Damage dealers need to watch threat.

Dungeon and raid Legacy challenges

The account-wide Legacy System rewards challenges in dungeons and raids.

Each completed challenge earns one Legacy Point.

Dungeons and raids have 3 challenges each, so each is worth 3 points.

For dungeons, you defeat the final boss of every dungeon in a level bracket.

The brackets are levels 15–25, 26–45 and 46–60.

For raids, you defeat Onyxia, all 13 Hyjal Summit bosses and all 8 Barrow Deeps bosses.

CategoryLegacy challenge
DungeonsFinal boss of every level 15–25 dungeon
DungeonsFinal boss of every level 26–45 dungeon
DungeonsFinal boss of every level 46–60 dungeon
RaidsDefeat Onyxia
RaidsAll 13 Hyjal Summit bosses
RaidsAll 8 Barrow Deeps bosses

One Legacy Point per challenge, from Blizzard’s Legacy System announcement.

The announcement does not say which dungeons belong to each bracket.

So we do not sort the nine new dungeons into these brackets.

Dungeon experience in the beta

The beta notes updated October 1 cut experience from dungeon quests.

Dungeon quests now give 50% less extra experience beyond normal quest values.

The developers said that change followed feedback on leveling speed.

The notes updated October 8 raised experience from dungeon creatures by about 20%.

They also fixed how party experience works when you kill lower-level enemies.

Each player’s own level now sets the adjustment, as in Classic Era.

Before, the highest-level party member set it for the whole group.

If one member is far above the enemy’s level, nobody in the party gets experience.

The developers expect both October 8 changes to raise dungeon XP for most players.

The notes give no experience values per quest or per creature.

So this guide does not estimate experience values from player reports.

Dungeon experience was still a big topic when the beta neared its end.

In our community data collected on October 21, 2026, one r/classicwow thread stood out.

It asked for one more dungeon XP revision before launch.

It had a score of 426 and 861 comments.

After December: roadmap and open questions

Blizzard’s roadmap places the Hardcore launch in winter, after the December 9 raids.

The spring major update lists 2 new raids, for 10 and 20 players, and 2 new dungeons.

It also lists new quests and a playable area.

A new legendary questline and a player-versus-player (PvP) season refresh are on it too.

The summer major update lists a revamped iconic raid and a new raid.

It also lists expanded world content and 2 more new dungeons.

SeasonDungeons and raids on the roadmap
Winter
  • Raids unlock December 9
  • Hardcore launch
Spring
  • 2 new raids (10 and 20 players)
  • 2 new dungeons
Summer
  • Revamped iconic raid
  • New raid
  • 2 new dungeons

Blizzard’s 2026–2027 roadmap image. Content and timing subject to change.

The roadmap gives no dates after December 9.

It also says content and timing are subject to change.

As of our check on October 21, 2026, the official materials leave four points open.

They give no raid unlock times and no final Excavation Site level range.

They also lack full details of the legendary reward and per-quest dungeon experience.

Change log of official information

Dates in this section are in UTC.

Date (UTC)What changed
Sep 12Nine dungeons named; raids unlock December 9 (10, 20, 40 players)
Sep 13Dungeon loot rework and shared appearances
Sep 15Level list; Krol’dok Stronghold corrected to 40–45
Sep 17Beta opens with 2 dungeons
Sep 23Boss counts: Hyjal Summit 13, Barrow Deeps 8; “Defeat Onyxia” challenge
Sep 24Reviewed announcements state no dungeon experience values
Oct 1Beta level cap 30; Excavation Site 26–31; Razorfen Downs and Uldaman open; dungeon quest bonus XP cut by 50%
Oct 8City of Dalaran in the beta; dungeon creature XP up about 20%
Oct 20Five-player dungeons, locations, Excavation Site 24–29; raid locations, Onyxia attunement, weekly reset planned

Official announcements only. We will add a row when Blizzard changes or adds dungeon or raid facts.

September 12: Blizzard’s What’s Next recap named the nine new dungeons.

It also gave Barrow Deeps (10 players), Hyjal Summit (20) and a December 9 unlock.

Its roadmap added Onyxia’s Lair for 40 players.

September 13: the Deep Dive recap described the loot rework and shared appearances.

September 15: Kaivax posted the level list and corrected Krol’dok Stronghold to 40–45.

September 17: the beta opened with Hall of Thanes and Ruins of Lordaeron.

September 23: the Legacy System announcement gave 13 bosses for Hyjal Summit.

It gave 8 bosses for Barrow Deeps and a “Defeat Onyxia” challenge.

September 24: the listed official announcements gave no dungeon experience values.

October 1: the beta development notes raised the level cap to 30.

They listed Excavation Site: Wetlands at 26–31 and opened Razorfen Downs and Uldaman.

They cut the extra experience from dungeon quests by 50%.

October 8: the beta notes opened City of Dalaran.

They raised dungeon creature XP by about 20%.

October 20: Blizzard’s dungeon article confirmed five-player dungeons and their locations.

It listed Excavation Site at 24–29.

The same day, the raid overview gave raid locations and the Onyxia attunement.

It also said all raids are currently planned to reset each week.